A Reformation game

7th to 9th grade

What would happen if you could decide the course of history?

In our Reformation game FAITH, POWER & CHAOS, students become active players in the period leading up to the Reformation, and their choices and actions throughout the game determine how Danish history unfolds.

A time of rebellion

The German monk Martin Luther posted his famous theses on the church door in Wittenberg in 1517, starting a movement that led to the Reformation of the Danish Church in 1536 and the abolition of the monasteries.
But was the Reformation only about faith? Or is it also about who has the power: the Church or the King? The nobility or the citizens?

How to play

As representatives of a fictional noble family, students must make choices, forge alliances and take actions that will guide their family through the turbulent period leading up to the Reformation. Ultimately, it is they who decide whether or not Denmark is reformed.

The game’s framework is made up of a series of actual events and historical figures. But as the game develops and the students make their fateful choices, they will determine the course of history.

Learning objectives

Practical training

  • Grade level: 7th – 9th grade
  • Subjects: History, Christian studies
  • Period: All year round
  • Duration: 2-2½ hours
  • Price: DKK 750 per class
  • Number of participants: 12-32 students
0-3rd gradeSchool courses

A life as a monk

School programs for grades 0-3
Læs mere
School courses

The magical monastery garden

School program for 4th-6th grade
Læs mere
School courses

A Reformation game

School program for 7th-9th grade
Læs mere
School courses

The Secret of the White Monks

School program for 4th-6th grade
Læs mere
School courses

Worldviews

School programs for 4th-6th grade and 7th-9th grade
Læs mere